Monday, October 3, 2011
Friday, September 16, 2011
Monday, September 12, 2011
Thursday, August 25, 2011
Planet
Photoshop:
It's not quite there... Then i realized i was going about it the wrong way, which brought me one step closer to what i was looking for.
Mental Ray (IBL using a Nebula i cooked up in photoshop):
Still missing an Atmosphere Shader and Stars have yet to be placed.
It's not quite there... Then i realized i was going about it the wrong way, which brought me one step closer to what i was looking for.
Mental Ray (IBL using a Nebula i cooked up in photoshop):
Still missing an Atmosphere Shader and Stars have yet to be placed.
Too Red.
I am quite happy with the results of this last one, though i know there is always room for improvement/enhancements.
Tuesday, August 23, 2011
Saturday, August 20, 2011
Pilot and Dragon (Work in Progress)
Pilot:
Still raw in maya, working on a few changes and getting all the mapping done. At the moment i'm not quite sure yet what colors i'd want him to have, though i've always liked the hint of Teal or Cyan when it came to space suits, ships, weapons, etc. (the color combo of black/white with teal just feels futuristic to me). (65%Complete)
The Dragonshroom:
Hahaha, he'll be catching up now that i know what most of him will look like.
Friday, August 12, 2011
Dragonshroom
Design: I wanted a large creature with similar characteristics of a Dragon, mainly epic sized and has lived for thousands of years. Its unique head influenced by the great Terrasaurs that once ruled the skies. The creature needed something that gave it the edge in surviving harsh environments that has little to no moisture, a Fungus with the ability to conserve water like cactuses.
Thursday, August 4, 2011
Tuesday, July 26, 2011
Saturday, July 9, 2011
Friday, July 8, 2011
Thursday, July 7, 2011
Wednesday, July 6, 2011
Wednesday, May 4, 2011
Tuesday, April 12, 2011
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